Digital Lighting & Rendering

Digital Lighting Rendering Crafting a perfect rendering in D software means nailing all the details And no matter what software you use your success in creating realistic looking illumination shadows and textures depends on

  • Title: Digital Lighting & Rendering
  • Author: Jeremy Birn
  • ISBN: 9780321316318
  • Page: 392
  • Format: Paperback
  • Crafting a perfect rendering in 3D software means nailing all the details And no matter what software you use, your success in creating realistic looking illumination, shadows and textures depends on your professional lighting and rendering techniques In this lavishly illustrated new edition, Pixar s Jeremy Birn shows you how to Master Hollywood lighting techniques to pCrafting a perfect rendering in 3D software means nailing all the details And no matter what software you use, your success in creating realistic looking illumination, shadows and textures depends on your professional lighting and rendering techniques In this lavishly illustrated new edition, Pixar s Jeremy Birn shows you how to Master Hollywood lighting techniques to produce professional results in any 3D applicationConvincingly composite 3D models into real world environmentsApply advanced rendering techniques using subsurface scattering, global illumination, caustics, occlusion, and high dynamic range imagesDesign realistic materials and paint detailed texture mapsMimic real life camera properties such as f stops, exposure times, depth of field, and natural color temperatures for photorealistic renderingsRender in multiple passes for greater efficiency and creative controlUnderstand production pipelines at visual effects and animation studiosDevelop your lighting reel to get a job in the industry

    One thought on “Digital Lighting & Rendering”

    1. As a relatively new hobbyist I'm finding that there is a lot of ground to cover in this field. This book not only covered digital lighting in depth but also touched on many other aspects of digital art such as color theory, texturing, and compositing. A must read for anyone interested in 3D rendering.Books on specific software are important, but I wish there were more books like this one that covered the concepts of 3D rendering without focusing on the mechanics of a specific software package. T [...]

    2. If you know this title, you already know it's the Digital Lighter's Bible. Every page is wonderfully informative, and sports spectacularly full-color image examples to accomany the concepts (a big help when discussing color!!).Some people are put off by it's lack of platform-specific information, but he's really illustrating concepts, not executions. I think this books gives you enough of a starting point that you can easily (or with a few Google searches) find your own methods.If you're thinkin [...]

    3. Anyone interested in 3D modeling and/or lighting should have a copy of this book for reference. I wish the book had instructions on how to render in passes.

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